Just a small post to announce the release of my new video game: Blowfish Rescue.
This is a 2d action/puzzle game using a fluid simulation solver. Most of the graphics are procedurally generated.
Here is a promo video I did:
In the following week I will open source the procedural generation code, as I think this is an interesting part of the code, and can probably be reused for other games. Stay tuned.